The only thing that was missing was strafe, and it felt weird moving around with what are essentially still tank controls. As well as this, it allows the mouse to turn the character in addition to turning the camera, so it would feel like a much more modern game. Though it has to be stated, I'm pretty annoyed that Code: Veronica is not getting a remake, when it needs it the most.Įven though I could finally use my mouse to tackle this, I also used the re4_tweaks add on, which pumped the raw mouse input into the game, without any of that acceleration crap. With the remake coming out soon, I thought it was about time I got through this at last, so I can at least see what is the same and what has changed about the new game. Again, I got some luck, as when I went to check how much it cost, a sale was in full effect and I swiped it for a few quid. Unfortunately, it meant having to buy it again on Steam. Luckily, before I started mucking around with all that, I learned that the HD version of the game from 2014 already has mouse support built in. ![]() More recently, I'd been having plans to try and install an older Windows on one of my more modern machines, to see if the mouse patch would work on that, while still having enough grunt to run the game with the HD patch. ![]() For whatever reason, the mouse patch just wouldn't have it. A few years ago I tried to get an old copy of Resident Evil 4 up and running, but couldn't get it to work the way I wanted it to, which was basically to have mouse support.
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